[Tangaria 1.6.0 T-15 Character Dump] Name Wraithz II Age 28 Self RB CB EB Best Sex Male Height 9'8" STR: 18 +1 +3 +0 18/40 Race Minotaur Weight 29st 0lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +1 7 Title Swordsman Game 6083 DEX: 10 -2 +2 +0 10 HP -3/154 Player 9223 CON: 17 -2 +2 +1 18 SP 0/0 Active 5655 CHR: 10 -6 -2 +0 3 Level 12 Armor [13,+4] Saving Throw 35% Cur Exp 963 Stealth Bad Max Exp 963 Melee 1d10,+5 Disarm - phys. 45% Adv Exp 1062 To-hit 49,+6 Disarm - magic 10% Blows 1.6/turn Magic Devices 11 Gold 3492 Searching 9% Burden 131.9 lb Shoot to-dam +3 Infravision 40 ft Overweight -36.0 lb To-hit 28,+4 Speed Normal MaxDepth 550' (L11) Shots 1.0/turn You come from a litter of 5 pups. Your father was a hunter, and Your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:......+....... Conf:+............+ Cold:.............. Stun:.............+ Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:+............. Hindrances Modifiers -HP:.............+ Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:....+........+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The silver mouse bites you for $r1^r damage. > The 3-headed hydra bites you for $r8^r damage. > The 3-headed hydra bites you for $r5^r damage. (x2) > You hit the gnome mage for $g14^g damage. > You hit the gnome mage for $g12^g damage. > The gnome mage flees in terror! > The 3-headed hydra bites you for $r2^r damage. > The 3-headed hydra bites you for $r9^r damage. (x2) > The gnome mage tries to cast a spell, but fails. > The silver mouse misses you. > The silver mouse bites you for $r2^r damage. > The 3-headed hydra bites you for $r6^r damage. > The 3-headed hydra bites you for $r7^r damage. > The 3-headed hydra bites you for $r4^r damage. > You die. Killed by a 3-headed hydra. [Character Equipment] a) a Trident (Blessed) (1d10) (+5,+2) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 wisdom. Provides protection from confusion. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +7 DEX you would get 2.0 blows/round. Average damage/round: 17.9. b) a Sling (x2) (+3,+3) Found lying on the floor at 250 feet (level 5). e) an Amulet of Infravision <+1, +2> Found lying on the floor of a special room at 550 feet (level 11). +1 constitution. +2 infravision. f) an Old Lantern (3099 turns) Intensity 3 light. g) Soft Leather Armour of Resist Fire [8,+4] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to fire. Cannot be harmed by fire. i) a Cloak [1,+0] Bought from a store on the surface. p) a Pair of Iron Shod Boots [4,+0] Found lying on the floor at 250 feet (level 5). Cannot be harmed by fire. [Character Quiver] 0) 13 Bolts (1d5) (+2,+3) {Farmer Maggot} 1) 25 Arrows (1d4) (+0,+0) [Character Inventory] a) a Mushroom of Shadows b) 2 Apples {Baba Yaga} c) a Flask of oil d) 6 Potions of Cure Light Wounds e) a Potion of Cure Serious Wounds f) 3 Potions of Neutralize Poison g) a Potion of Heroism i) 2 Potions of Berserk Strength m) a Potion of Boldness n) 9 Scrolls of Phase Door o) a Scroll of Treasure Detection p) 3 Scrolls of Blessing q) 2 Scrolls of Life r) a Scroll of Wilderness Mapping s) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. t) 2 Scrolls of Word of Recall (rugged) u) 2 Wands of Haste Monster (34 charges) v) a Wand of Confuse Monster (4 charges) w) 2 Staves of Cure Light Wounds (16 charges) x) 5 Old Lanterns (5000 turns) Intensity 3 light. y) the Palantir 'Breglion' <+2, +4> {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 350 feet (level 7). +2 charisma. +4 light. Cannot be harmed by fire. Intensity 4 light. When activated, it completely lights up and magically maps the current level, sensing all objects. Takes 51 to 100 turns to recharge. Your chance of success is 35.0% z) a Cutlass of Slay Giant (1d8) (+2,+5) {Baba Yaga, cursed} Dropped by Baba Yaga at 250 feet (level 5). It poisons you from time to time. Slays giants. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +7 DEX you would get 1.3 blows/round. Average damage/round: 26 vs giants and 15 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 200ft 5 Reached level 5 00:00:15 250ft 7 Defeated Wolf, Farmer Maggot's Dog 00:00:15 250ft 8 Defeated Farmer Maggot 00:00:16 250ft 8 Defeated Baba Yaga 00:00:54 300ft 10 Reached level 10 00:01:09 350ft 11 Defeated Lobelia Sackville-Baggins 00:01:09 350ft 11 Found the Palantir 'Breglion' 00:01:41 550ft 12 Was killed by a 3-headed hydra [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] ...r ^+^. . ^^h^r.. ^>M@^^. ^^^^^ 550' (L11) LF:4-? Light 3 Afraid Fed 16 % Dirt [Player information] Player ID: Wraithz Time: 09:08:54 21-01-2023 Server Turns: 1486038938 Timestamp: 1674281334 Account score: 13